

I am that person that did that very thing by asking several people.įirst person i talked to was a user on discord by the name of, "Asterisk". Sometimes, its not always about someone just wanting things to work the way they want, more than them knowing its possible but nobody asked if it was possible or if it could be done. Had i given up and stopped at your advice, i would have had no choice but to use the only option available but i am not the type to give up easily, until I've exhausted every resource at my disposal. I was requesting a option and nothing more.
Usb loader gx forwarder wii u how to#
I just wanted to use the app without the elf being on the Sd card.Īnd i didn't, "know how to "fix" my "problem" i put that in quotations as it wasn't a "problem" per se or something that needed to be, "fixed". There really wasn't a, "problem" as you put it with using an SD card. how can I use incompatible flash anyway instead of just not using an incompatible device?" and we have to help users do what they want instead of them doing what they must. It's the same with "I use flash, I know it doesn't work, please. but, apparently, everyone like having problems and keeping them. People should really really use SD card ! and all problems will be gone. Really, if you know how to fix your problem, why try to not use the working method and expect to do it the way it doesn't work?

What's the problem with having an SD card inserted? Is your vWii drive hidden with Ustealth? did you try without hiding it? just to know if there's a difference.

It works, if you plug the HDD while you are in vWii mode, and the drive is not stealth. (ok, not as much as people using flash drive, but here is one : here ) Look how many other users have USB initialization problem when launching from wiiu, but not vwii. it's not a forwarder issue, it's a WiiU problem. The vWii forwarder (coded by USBGX team) is looking at both SD and up to 8 USB FAT32 or NTFS partitions, but like I said : don't expect the USB to be properly initialized when launched from WiiU mode.

lolĪnd the one looking for the dol is not the WiiU forwarder, but the vWii forwarder. Please advice as me and another use has been going back and forth on the discord channel for hours, pulling out hair out. So it seems the issue is within the wii u USB Loader GX Forwarder itself and not USB Loader GX running within vwii. In addition, if i click on the wii icon to load into vwii mode, when i click on the USB Loader GX channel, it also loads perfectly with no problem. USB Loader GX boots perfectly via the wii u menu, when my Sd card is inserted, which loads into vwii mode, then USB Loader GX loads perfectly as it should. is there a specific wii u forwarder only for USB and one for only SD? My goal is to go completely SDcardless and i have up until this point. I don't want to use my SD card for nothing at all. Why is it when i launch the USB Loader GX forwarder for wii u, the screen turns blue and stays there but when i insert my SD card, it launches? I installed the USB Loader GX to the nand, so why is it looking for the SD card for it to launch? Unfortunately, we didn't make any progress on this issue and I have yet to see anybody have the same issue! We haven't tested any test versions specifically for this issue, but I am always happy to give them a shot whenever you find the time to continue development! Fix94 advised me to make some changes to identify the step Nintendont was crashing at. You are correct in that it has to do with USB HID and Argument launching. I'm going to test out a short extender cable that I can disconnect so I don't abuse the physical WiiU ports. I'm just worried about wearing out my usb ports from the frequent unplugging/replugging. Its not a bad compromise for Gamepad + Multiplayer support. Yeah, unplugging USB devices prior to loading a Gamecube game then re-plugging them after Nintendont boots has been my current solution. Do your games load from the Nintendont interface? In WiiVC mode, can you try clicking the "Wii" button in the bottom right corner of USB Loader GX to boot Nintendont. Under WiiVC (gamepad mode), the default settings for Nintendont/USBLoaderGX work fine for me (omitting usb controllers).
